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- Hi!
-
- I run into a problem when coding my next game, hope somebody can help
- me with this...
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- Now, this is a piece of code from my game:
-
- Sam Loop On
- Sam Play 1,1
- Sam Loop Off
- Sam Play 2,2
-
- I want to play a humming sound continuously on channel 1 and some
- other samples like explosions and laser zaps on other channels.
- But with the previous example the Sam Loop Off commands stops looping, so I
- only hear the humming sample once and then an explosion... Then if I
- remove it the explosion sample will be played continuously.
-
- Ideas? Anybody?
- How about EME, does it support sample looping?
-
- ??????????????????????????????????????????????
- ?? Petri Hakkinen | A1200/2M/210M ??
- ?? mystic@tlti.tokem.fi | C64/64k ??
- ??????????????????????????????????????????????
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